We are looking for a skilled 3D animator to work on a story-driven action adventure game She Hunts.
You will be in charge of animating the various characters and enemies found within the game world.
In addition to the rest of the team, you are supported by a Concept Artist and a 3D Generalist.
When applying, please provide a link to your portfolio and animation showreel!
Required skills:
Ability to work in fully remote team
Expertise in Blender and keyframe animation
Proven skills in animating humanoids, wildlife and props
General understanding of the principles of animation and how they apply in 3D
Great eye for detail, weight and timing
Ability to work with custom rigs, FK and IK
Good comprehension of the Graph and Action Editors
Root motion and space switching know-how
Good to have:
Background in game development
Previous experience in working with Godot and/or glTF 2.0 format
Knowledge in rigging and skinning mesh models
Familiarity with the Bone Constraint and Driver systems
Bonus:
Ability to tackle other tasks relating to the 3D pipeline
Compensation is in company shares until steady income or external funding is established. It would also make
things easier if you are located in Finland. Send your application to
lasse.martikainen@murska.digital by
19.7.2026.